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Gain a broader understanding of how coding and robotics can fit into your everyday teaching of STEM, and how to integrate Technology, Computer Science, and Engineering into your Math, Science, and ELA lessons.  This PD introduces the online lessons from Exploring Robotics and Ozobot and no-assembly-required Ozobot Evo robot that can make teaching coding a breeze. By the end of this session you will be ready to use the Ozobot Robot in your classroom to engage students in CS/STEM.

ozobot robot and book

Students can pick-up a marker and go. They play games, make puzzles and use the Apps to engage with these fun robots with sensors that detect colored lines and patterns.  Ozobots are so small and yet powerful learning tools for teaching fractions, number lines, coordinate systems, and many other math concepts.  Students also use them to tell stories and imagine all types of scenarios where the Ozobots travel and discover the world.

Use the curriculum to teach STEAM and Coding concepts with Ozobot robots that use a visual drag and drop coding tool or markers to program them.  These tiny titans can be used in multiple classrooms or makerspaces, and they are very affordable.

Time to complete: 2 hours presentations (+ 1 hour lesson plan assignment)

Who this is for: Educators in grades 3 to 5 (classrooms, maker spaces, or clubs). 

Skills you will gain: Introduction to Coding, Robotics, Engineering Design, and teaching Integrated STEM with a robot

Suggested Materials: (if you are doing the hands-on activities)
    • An Ozobot robot package (may be available from lending library)

    • Ozobot Curriculum Guide book (may be available from lending library)

    • A device for coding software such as a Apple or Android Tablet or Chromebook


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